Monday, November 30, 2009


kit run has dirt tiles now. I cant decide if I like them - The grass definitely needs help, but all in good time.

Sunday, November 22, 2009


Kit Run now has a functional timer- and the sun changes colors (yellow -> orange -> red) to show you how much time you have before sunset. When you get down to 30 seconds remaining, the screen says "hurry up!". If you get down to zero, the whale comes for you...

next up, getting the sun to go down as the timer goes down - getting the sky to darken with the time - and getting the screen to scroll up and down as well as left and right

Friday, November 20, 2009

now when your score bar reaches 100%, the screen displays "return to your kits!" letting you know its time to go back to the den and complete the level.

next up:

time to add in the sun mc, and give it a simple hittest script so that when it goes below to horizon you run of time.. summoning the bubble bobble death whale.

after the sun I will be adding in the den with your kits at the beginning of the level. The den will be blocked off with something that unloads when your score reaches 100%

Monday, November 16, 2009

the blue jay:
worth 5 points :)

Tuesday, November 10, 2009

the most beautiful score bar of all time:


and it works perfectly. The little green pentagon is even animated so that it follows the bar as it progresses. That 20% is the hefty reward for catching a nice fat chicken! rats fish and birds only earn you about 2-5 percent. hurray!


Sunday, November 8, 2009

Pretty clouds, yes? They please me much. But despite this simple pleasure, I am tormented by how much left there is still to do in so little time.

Continued production schedule:

1) need sprites for: birds, mice, fish

2) foreground (plants and trees and stuff that dont effect the sprite)

3) animate said birds sprites and fish

after these things have been accomplished it should be easy piecing the next levels together with the existing symbols. The I can go ahead and make a start screen, and a death animation, featuring the kits turning into skeletons. hurray!




Wednesday, November 4, 2009

Kit Run now has a background for level one, and I've finally edited out the white from the main sprites' bit map- it lost a lot of color quality in the process though, unfortunately. The game also has its first original song! I'll probably be uploading the next game sample after I've cleaned up the other bit maps as well so yall can hear the music and experience the improved mobility of the fox.