Wednesday, March 31, 2010

Kit Run now has a complete soundtrack (I think) with the groovy abandon that any pixelated game should have. Also I've improved the tree of the kits den.

This weeks schedule:
1)Coding obstacles
2)Removing white from chicken
3)Add movement frames to chicken and blue jay
4) Design the enemy (there has to be some element of danger, right?)

Probably next weeks schedule:
1) Screen Scrolling up and down appropriately (ugh)
2) Completing level layout / finishing the big tree
3)Create Title Screen




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