Wednesday, October 7, 2009

Project Goals and updates ART 450


at the end of the term I would like Kit Run to have an entirely functional action script. Though the game will likely be incomplete as far as length and embellishments are concerned, the goal for now is to have a mobile sprite, functional "prey" sprites (chickens, mice, birds) that slowly fill up a bar on collisions, a variable background with functional gravity, a working time limit, and a functional completion scene when the "prey" bar is full.

current work:
1) I need to rewrite the jump action script
2) create the prey sprites
3) get the main sprite to move left properly

No comments:

Post a Comment